Recent posts on 3D

Style Evolution of a Container Box

Texture in Black and white
After first staring in pencil style for game objects, I switched to a more ink-like style. Here is a show-off of an updated object...

Creating Stylized Textures the Procedural Way

´╗┐Procedural Asset Creation
I've set up a procedural workflow to create assets keeping an analog comic style but letting the computer do the work for me. Here I'll describe some steps in layman's terms. ..

I am 3D!

Thomas Schmall 3D Scan
A little experiment with a 3D scanner. And a mesh view with WebGL...

WIPs of Oils and Pixels

Here is my current oil painting as a work in progress shot – two more sessions coming up on this one. Also, since I spent sooo much time on these assets and videos, I’ll post them here too: This is the bigger object that has final quality for “caromble. Still will have to adjust the … Continue reading WIPs of Oils and Pixels