…how to get in, and would you actually want that?
So below are the slides and links to a three-part lecture I gave today about the Games Industry. It was strangely fun to write all this down. And I surprised myself how much I know about the industry workings, considering that I didn’t come up with half as much when talking about “How to grow as an artist”. Hm, you learn what you live…. or so.
Here is one slide I think might be interesting (and self explaining enough to show): These are the questions you’ll get in interviews. Surprisingly consistent across companies. And then I write what they actually really want to know…
Next the resources and links:
- A html sheet with all the links I mentioned, plus all the quotes I used (they were a bit lengthy to read out full)
And the full lecture slides (Zips with jpgs):
- Here is the first part (How the industry works)
- And here is the final part (The nitty gritty details how to get up to spec and apply)