Two more relatively quick artworks meant as dialog backgrounds of the fantasy game I posted some medieval maps and model sheets about before.
They don’t welcome folks like you around there!
A trader of mysterious items.
Since I posted the male model sheet earlier, I have to follow up with the female one.
First the final outcome in color. There is not much clothing and weapons – since this was supposed to by dynamic in the game, depending on what items you collect.
And here are some early pencil sketches, starting with offering different designs.
And then detailing the chosen one.
And here a bonus character artwork:
Mysterious! Who is it? Will we ever find out? … well no, the game was cancelled.
Some artworks from the game “Quest’n’Goblins”, that sadly didn’t see the light of day.
These are designs for the male hero (female one and some other stuff following in other posts). The “Model Sheet” is the final goal here, which means it’s not a marketing artwork, but directly for production: posed and dressed for being modeled in a 3D software.
I worked a lot with pencils for this project – especially for the early sketching. And then colored the final chosen ones. A very effective and fun workflow, that prevents the endless doodling and redoing that can come from working digital all the way.
Pencil sketches for the male hero design….
…of which the client chose the first design, which I then detailed out.
The final colored model sheet. There is not much armor – as those you would collect in the game.
Here is one little sketch that was left over:
Not a model sheet – but I like this design of a buff goblin.