Some artworks from the game “Quest’n’Goblins”, that sadly didn’t see the light of day.
These are designs for the male hero (female one and some other stuff following in other posts). The “Model Sheet” is the final goal here, which means it’s not a marketing artwork, but directly for production: posed and dressed for being modeled in a 3D software.
I worked a lot with pencils for this project – especially for the early sketching. And then colored the final chosen ones. A very effective and fun workflow, that prevents the endless doodling and redoing that can come from working digital all the way.
Here is one little sketch that was left over: