Ship Your Art!

A great blog post I found the other day about shipping your program early. Found it on “Seth’s Blog“, another unmissable.
I like to read blogs from programmers and entrepreneurs. They think sooo different from artists. But their job is highly creative too – so much of what they say applies to painting.

How many artworks did you not “ship” because it was just not perfect? I hear this often. Many artists never finish bigger works, because there is always mistakes and room for tweaking.

Of course there are differences. Iterating an artwork is not always possible. But there are tricks to push it out there: Get time limits! Maybe join contests, or, as I like to do: Draw from real life. The obvious reason is that they force you to say “I have to stop now”. Maybe more importantly, I feel they also force you to only work the parts that really matter.
Because – you know it if you ever painted – any image can be infinite abyss. There is no limit to the time one can spend on even a single background detail.

But it makes me also think: Especially for our digital work it is possible to make new version numbers. Why do I do it so rarely? Just take an artwork from some time ago and make it better with what one learned. And show it off even if it’s not perfection.

Very hard for me… but now… uhh, oh, wouldn’t it be hypocritical if I would not post an artwork that I’m scared to show as it’s not done yet? So well, ok – here is one:

"Origin Princess" - beta version 0.2

"Origin Princess" - beta version 0.2

It’s a painting from one year ago and I started tweaking again. Right now the values are much better (heh,no need to release older version) – but what to expect for version 0.3:

  • Revamped anatomy of the hips and left arm.
  • Redesign of some important edges in the background (the boring long wall edge is bugging me).
  • Fixing the two-dimensionality of the dress.
  • A new pose maybe… if I get an idea for something more meaningful than “holds hand up”.
  • Anything the users might tell me – so if you see somthing you don’t like: Please, write a bug report in the comments. :)

Joske in One Go

Posted on November 22, 2010 by Thomas | Oil Paintings,Portraits | Tags: , , |

A portrait from some months ago. I often take my time to think if I should tweak - but this one out right in one go - no fixes or touch-ups necessary. Just how it should always be.

Thomas Schmall: "Joske", oil on 40x30cm linen

"Joske", oil on 40x30cm linen

More Blindness to the Obvious

Posted on November 17, 2010 by Thomas | Art History | Tags: , , , , , |

In one of my latest posts I tried to make a list of things no artist painted before we had help of optical devices, based on David Hockney’s findings. I want to extend the list – and find explanations of what is going on.

When I was at the current exhibition of Txell’s awesomely funny furniture (heh, good pretense to link it), I found in her bookshelf design a book about Japanese art history. And it struck me how similar it was to the medieval European art. All items from the list of pre-optics art perfectly apply: Perspective errors and size issues, focus, missing reflections and fabric patterns that don’t wrap around shapes.

Hishikawa Moronobu - "Autumn at Asakusa Temple" (17th century)

Hishikawa Moronobu - "Autumn at Asakusa Temple" (17th century)
Unfortunately it is very hard to find pre-17th century Japanese art that shows outdoors. Research is very time consuming, I will do more later.

Hishikawa Moronobu - "Spring Picknick (unofficial_Title)" (17th century)

Hishikawa Moronobu - "Spring Picknick (unofficial_Title)" (17th century)

Limbourg Brothers - "Les Très Riches Heures du Duc de Berry - February" (ca. 1410)

Limbourg Brothers - "Les Très Riches Heures du Duc de Berry - February" (ca. 1410)
This painting by the Limbourg brothers shows no shadows - although it is set in bright day.
Their "June" painting would make my point much better, but then you wouldn't have those hilarious looking people warming their genitals at the fire.

Also two items I had not in the list yet:

  • -There is no visible sunlight
  • -There are no shadows

Japanese artists were not influenced by the European tradition back then, so they didn’t do it to conform or just because they were used to it (I’ll have to verify though if I’m 100% correct with this). We see the same in Indian, Chinese and Arabian art. It seems like that it was just the intuitive thing to do.

Now it looks very odd to us. We are used to see photos and movies – we think that’s how the world looks like. How could they have NOT seen sunlight? But really – I cannot find any medieval painting from Japan or from Europe that shows it. No shadow to be found. If you know any exception – please let me know.

I argue: They just did not see it. Only the camera taught us. And for sunlight there is an explanation: We are not able to see the strong contrast that sunlight creates. Our eyes don’t work like a camera – they don’t have one setting for light sensitivity. But rather each cell does compare its value to the value of the next cell. So what we see is contrast rather than brightness.

A good proof is that when you go outside of your room, you don’t notice much of a brightness change. But actually – it might be ten thousand times brighter in the sunlight than in a normal lit room.

Here is a video by Eric Mazur, where he explains the luminance problem (If you read my older posts, you might remember him on another topic). The full lecture is a bit of a different topic, but if you’re interested in optics and how humans react it, it’s worth watching.

So it is clear that we cannot see absolute brightness of an object – we need a camera to help. And it is one of the hardest parts in painting to get it on the canvas, since the canvas is no light source, you only have a tiny part of the spectrum to try to convey a real life scene. The optics back then already did a big part of the job: by painting from the reflection off a wall, you already have a “cropped” value spectrum.
By now we artists learned this – and the how and why of it. So we don’t always need photos or projects. But I am sure that they have been necessary to figure out the principles behind it.

More tricky is the question about the missing shadows. I am not sure why artists ignored them, but I think the video above has some hints when talking about optical illusions. As this is getting long again, I’ll leave it to a next installment. Trying to at least bring up guesses what could be going on – why it’s interesting for artists today. If you have any opinions or ideas about, I would be interested to hear them.

Irina and a Sketched Sketchmeet Sketch

Posted on November 14, 2010 by Thomas | Portraits | Tags: , , , |

Here is another portrait from my Friday-sessions.

Thomas Schmall "Irina", watercolor on 31x23cm paper

"Irina", watercolor on 31x23cm paper

And a little sketch from the last Sketchgroup – the meeting of conceptartist and draftsmen from Holland. This time we’ve met in Rotterdam. Good times, even if not as productive as last time.

Random scribble from the Sketchmeet.

Random scribble from the recent Sketchmeet. The colors are odd - I used the pen of Garry first, and then mine of the exact same kind, and it looks very different. Kinda nice though.

What Minecraft Taught me About Death

Posted on November 11, 2010 by Thomas | Games | Tags: , |

If you visit gaming sites, you probably came across this before: Minecraft is awesome!
It’s perfect to my taste: Very free – basically no borders. Simple in one way – but developing a huge complexity out of it. And I think it fits “games” just more when they have no single storyline, but allow each player to have their own story to tell.

…I had a very similar thing – and damn, it’s a shock you won’t easily forget.

But it got even worse. I was building huge mansions, and castles – big glass villas, and underground lairs. And I was exploring this wonderful huuuuge world. Discovering lots of places, with strangely shaped landscapes and floating islands. I marked them with torches, so I can find them again and explore even more. But then: Crash! While saving. The save was corrupted and I could not get the world back – everything gone forever.

I always have trouble imagining what death is – if you loose a life in a game its usual nothing special. Bu this was different – not just I was gone, but the world. No way to come back, explore again. Final darkness.
But at least: no regrets. I played every Minecraft-day as if it was my last.

So yeah. Minecraft. It’s awesome.

Juste Premixed

Posted on November 8, 2010 by Thomas | Portraits | Tags: , , , , |

When a model got sick Juste was so nice to come over from Utrecht to save the day. It's great to have friends like that - thanks a lot!

Thomas Schmall "Juste", oil on 40x30 linen canvas

Juste, oil on 40x30 linen canvas

And here is another shot of a palette. I started doing these for showing them here - for example how I mix before painting - and how that's practical for already seeing the contrast relationships. But those pictures turned out practical also for another purpose: I can actually see which colors I used when I do fixes later. In this case the colors were: Alizarin Crimson, Cadmium Orange and Ultramarine Blue.

The palette colors, right before throwing them on the canvas

The mixed colors, right before throwing them on the canvas

David Hockney – and what artists did not see

Posted on November 6, 2010 by Thomas | Art History | Tags: , , , , , , |
Caravaggio - The Calling of Saint Matthew (1599-1600)

Caravaggio - The Calling of Saint Matthew (1599-1600)

It's nice to see old paintings and pictures of art history and be amazed at what they painted. But often I'm baffled about what people did not paint. Sunlight is one example.

Did they not see it? 1400 is the time where many things changed in art. Caravaggio is most famous for introducing dramatic lights and shadows. And for the first time painters managed to draw things in perspective.

David Hockney's made some startling discoveries about this topic - he suggests that mirrors and lenses came up during that time, enabling artists to paint things like never before.

When I wrote about his book recently, Fufu pointed out that there is a documentary by him on youtube (thanks):

So he suggests there are visual features of our world, that art only managed to portray with the some kind of camera or optical help. I tried to note down a list of these:

Jan van Eyck - Arnolfini Portrait (1434)

Jan van Eyck - Arnolfini Portrait (1434)

  • Perspective constructions (One and two point perspectives)
  • Objects closer to the viewer are bigger
  • Metal objects have reflections (older painters either failed or never attempted to paint reflections)
  • Out of focus areas (in distance or areas not in center)
  • Directions people look at (I'm still puzzled why earth would you get that wrong)
  • Fabrics and the patterns on them wrap around shapes - despite being always seen straight on

While find his findings convincing - I don't agree with all conclusions. Let's take the perspective: He explains that the chandelier in Van Eyck's painting cannot be painted with two eyes - because you have two perspectives of your two eyes. The same goes for reflections on it.

Does that mean no one ever in history thought of closing one eye? Are one eyed people the best painters? Not very convincing. And is it impossible to paint because of the little difference in viewpoint?
Rather I would say it's the brain that screws us up. We're just not like a camera - and we cannot just be aware of the image landing on our retina. We know from science about vision that in our mind we rotate things. We tend to see things straight on and up-right in our mind.

Artists are today able to do it from their head. But keep in mind: No one does it "just like that". It takes years of education. Much of it is spend on hammering out the things you would do intuitively. And much of the knowledge we use is based on what we see from cameras. Gosh, huuuge topic. I'll go into more details in the next days.

David Hockney in Lucian Freud's Studio

I planned to put here David Hockney's own artwork called "Chair" - but when looking I found this - of him in Lucian Freud's Studio. So screw it, this is too awesome to not show. Painters are badass!

Barbara on Hot Pressed Paper

Posted on November 3, 2010 by Thomas | Watercolors | Tags: , , , |

Trying out more things with water colors – in this case a bit different paper. It is “Hot Pressed” – which means it is much smoother than the “Cold Pressed” I used the last times. It dries faster and doesn’t create as many of those little hard edges where the water dries, making it easier to create even surfaces. Practical for female portraits I suppose – and maybe technical paintings.
On the other hand – the color stays in the paper more, which makes later corrections harder.

Barbara, water color on 23x31cm paper

Barbara, water color on 23x31cm paper

From the look of the fine grain I think this is the paper Votsmush is using for his works (see also here). I can imagine that he his using toned paper – something I will search for too, for more experimentation.

Alexander Votsmush - Postcard From Memory (2006)

Alexander Votsmush - "Postcard From Memory" (2006)

William Trost Richards, also a great watercolorist (from the 19th century), used “moderately textured wove paper”. Not sure how it compares to today’s papers. But it’s also toned, which allowed him to easily create focus points like the highlighted boat.

William Trost Richards - Calm Before the Storm (ca. 1874)

William Trost Richards - "Calm Before the Storm" (ca. 1874)

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